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TIE Phantom
Original design by:
Tom Grays
Model by: Darksaber
Textures by: Darksaber
Opted by: Darksaber
Cockpit Screen Textures by: Decoy

 

Sienar Fleet Systems TIE Phantom v2

Based on the original design by Tom Grays

Ok first things first, don't mistake this craft as the V-38 it's not!

This is the TIE Phantom, according to Star Wars Technical Commentaries the V-38 shares features with the TIE Phantom. The basic hull, engine and wing configurations of the V-38 are probably the same as the Phantom but the cockpit is certainly a standard TIE ball, attached to the main hull, rather than the makeshift conical alternative used on the transitional Phantom.

After the battle of Yavin and the destruction of the Death Star, the Rebels proved that they were a serious threat to the Empire. The Empire, forced to take that threat seriously, responded with new technology and weapons such as the Dark Trooper project and the TIE Phantom. The TIE Phantom research, under the direction of Admiral Sarn, was conducted in the Dreighton Nebula. The Nebula, the site of a major battle in the Old Republic was rumoured to be haunted and Spacer legends of ships disappearing within its boundaries were legion. This provided perfect cover for development of a top secret stealth starfighter.

The TIE Phantom packs greater than normal firepower for a starfighter of its class. However the main improvement of the ship was a cloaking device. With the stealth shield in place, short and long range delectability of the ship was almost nonexistent. Should the Phantom ever go into wide production, the Empire would gain a decisive advantage; however the cost of such fighters is prohibitive and Imperial High Command is reluctant to order a vast production run in the face of such expenses.

Note : It is very important for you to read the Installation Notes and Changing the Laser Hardpoints sections before installing this craft. Be it on your own head if you screw it up!

This Xmod will replace the craft you have installed in slot #33. Sorry but I thought this craft was good enough to be given its own slot, instead of you choosing which slot it is placed, so before installing, backup or allocate a different slot for your previous craft.

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TIE Torpedo Launcher
Original design by:
Marco Spitoni
Model by: Darksaber
Textures by: Darksaber
Opted by: Darksaber
Sienar Fleet Systems TIE Lancer or TIE Torpedo Launcher v1

Based on the original design from the CG Movie Join the Empire by Marco Spitoni

The TIE Lancer also known as the TIE-TL (Torpedo Launcher) was designed and conceived by Marco Spitoni for 'Join the Empire'.

It comes with it's own cockpit, which has been redesigned to enhance the features of the exterior model.

The TIE/TL was one of the successors to the Tie Bomber, designed to excel in space warfare, the TIE/TL is a small fast fighter with a torpedo launcher capable of handing out significant levels of damage to even capital ships. The TIE/TL is recognisably one of the Tie series, with a single solar panel which acts as an aerofoil to keep the fighters manueverability excellent even within an atmosphere. These fighters featured in many propaganda films for the Empire due to their good looks and efficient design, however in reality they have only been built and used in moderate numbers due to their high cost and maintanence needs. But after the Battle of Endor, the Empire resources were reduced, and fighter transports and disposable fighters fell out of fashion with Imperial forces, the TIE/TL was already equipped and ready to take advantage of this new doctrine, and began to be used in larger numbers as this shift in Imperial policy caused more fighters with shields and hyperdrives to be brought into service.

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TIE Storm
‘Stormtrooper Shuttle’
Model by: Darksaber
Basic Textures by: Decoy
Textures by: Darksaber
Opted by: Darksaber

 

Sienar Fleet Systems TIE Storm ‘Stormtrooper Shuttle’ v1

The TIE Storm was a long-range troop shuttle manufactured by Sienar Fleet Systems as part of the TIE Series. Used to transport Stormtrooper’s (thus the name of the craft) on covert missions. The T/ST afforded room for up to eight individuals as well as equipment and a small amount of cargo in its well-appointed port-side passenger pod. Measuring 7.8 meters long and not designed for combat, the T/ST was equipped with a dual laser cannons, a shield generator and a hyperdrive.

The inverted wings are a nod to the shuttle seen in the Empire Strikes Back, we catch a glimpse of Captain Needa’s shuttle exiting a Star Destroyer and rocketing over to Vader’s Super Star Destroyer. It occurs between Yoda’s “That is why you fail” line and Vader’s “Apology accepted, Captain Needa” line. Most model fans agree that it was most likely the TIE Bomber model, with its wings flipped around (so that the angled outwards), but the resolution is so poor and the model is so small against the screen, it could be anything.

The paint scheme is a nod to the Stormtrooper Transport.
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TIE Heavy Bomber
Model by: Darksaber
Basic Textures by: Decoy
Textures by: Darksaber
Opted by: Darksaber
Sienar Fleet Systems TIE Heavy Bomber v1

The standard TIE Bombers was developed to replace the aging T/GT fighters. The new bombers were heavier and more deadly against larger targets. But still before final testing had ended and before line production had begun, some Imperial officers from the Starfleet Research and Development Group wanted even heavier bombers build. The Rebellion had been spreading like a virus from planet to planet and had become a serious threat, one to be reckoned with. The Rebel forces recently encountered by the Starfleet had been more well equipped and in larger numbers than ever before. And with help from the ugly and repulsive Mon Calamari specie and their huge MC cruisers, they had already managed to take out large Imperial installations and even a few Imperator Class Stardestroyers. Direct fleet to fleet battles had not until recently occurred between Rebel and Imperial forces. The R&D officers anticipated a much larger threat from Rebel capital and command ships in the near future and therefor started their own development and testing of medium and heavy versions of the TIE Bomber.

The new bombers should be able to take the TIE Bombers role in full scale fighter assaults. Primary in assault on larger ground and space installations or capital spacecraft. By carrying a bigger payload of warheads, they could speed up the final destruction of the enemy, and thereby saving many Imperial fighters from the enemy’s guns and artillery, hopefully without having to withdraw during battle for re-supplement of Warheads.

The first enhanced TIE Bomber model became the T/HBM. This enhanced bomber has the same basic features but nearly twice the firepower of the TIE Bomber. The propulsion engine is upgraded to compensate for the added mass of the craft, thereby giving it the speed of the standard TIE Bomber.

The idea of the Rebel forces becoming a "real" threat to the unmatched Imperial Military was by many high ranking seniors considered pure nonsense. The Rebellion was a political situation and not a major military conflict - how could they possibly pose any danger to the Starfleet. All the persons involved in the development of the TIE Heavy Bomber were soon retired from active duty. Sadly the project leader Commodore Korin Maxus took his own life after this humiliating incident. The project and the TIE Heavy Bomber production was immediately closed down.

But 3 months later, just after the destruction of the Imperial I Death Star at Yavin, the group was in all haste ordered back to R&D. They should continue their development of heavy assault TIE bombers. If possible they should develop an even heavier bomber.
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TIE Tri Bomber
Model by: Darksaber
Basic Textures by: Decoy
Textures by: Darksaber
Opted by: Darksaber
Sienar Fleet Systems TIE Tri Bomber v1

The TIE Tri Bomber was not as common as the Empire's Tie Bomber. While slower and less manoeuvrable than standard starfighters, these bombers provide excellent "surgical strike" potential against ground and deep space targets.

TIE Tri Bombers have triple pods and elongated solar panels. The center pod holds the pilot's compartment as well as flight computers, communications, and life support. The port and starboard pods contain the forward and main ordnance bays as well as the targeting and delivery systems.

The TIE Tri Bomber's weaponry includes high yield proton bombs, guided concussion missiles, orbital mines, and free falling thermal detonators. Depending on the mission configuration, TIE Tri Bombers can carry sixteen concussion missiles, or eight proton torpedoes in the forward ordnance bays. The main ordnance bays can carry sixteen more concussion missiles, eight additional proton torpedoes, sixteen proton bombs, twelve orbital mines, or one hundred and twenty eight thermal detonators. Four front firing laser cannons are placed between the either side of the cockpit pod providing protection from enemy ships.
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TIE Scimitar
Model by: Darksaber
Cockpit Model by: Decoy/Darksaber
Cockpit Textures by: Decoy
Textures by: Darksaber
Opted by: Darksaber
Sienar Fleet Systems TIE Scimitar or Scimitar Assault Bomber v2

Twin Engines Version

Scimitar assault bombers are the newest generation of Imperial bombers and were ordered into production when (Grand Admiral Thrawn returned to seize control of the Empire's remnants. The ship is a dedicated atmospheric and spaces bomber with superior performance compared with the standard TIE bomber. It was designed with the assistance of the elite "Scimitar" bomber assault wing, the most decorated active Imperial bomber wing.

The bomber has a single pod with two elongated solar array wings unlike most Imperial vessels; the Scimitar is a two-man ship. The pilot and bomber compartment is in the forward section of the pod and can be quickly ejected from the main hull in the event of a critical hit by enemy gunners. This compartment extends ahead of the wings giving the pilot and bomber superior visibility compared with the TIE bomber.

The navigation and targeting systems, the power generator and the twin repulsorlift engines are housed in the middle of the pod. The repulsor thrusters are placed in the Scimitars wing struts for greater manoeuvrability. The rear portion of the pod contains the bomb bay and the sublight ion engine.

The bomb bay has room for sixteen concussion missiles each with an effective range of nine kilometres. Each warhead is powerful enough to destroy city buildings, reinforced bunkers, heavy repulsorlift speeders or even AT-AT walkers. While the Concussion missile loud is the standard weapon complement, proton grenades and free falling thermal detonators also can be loaded into the Scimitars bomb bays. The linked forward laser cannons have superior computer targeting for strafing runs against enemy troops and other ground targets.

Note : Included in the zip are the three opts, MXvTED *.Shp file, BHE stats and Hull icon.
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TIE Scimitar
Model by: Darksaber
Cockpit Model by: Decoy/Darksaber
Cockpit Textures by: Decoy
Textures by: Darksaber
Opted by: Darksaber
Sienar Fleet Systems TIE Scimitar or Scimitar Assault Bomber v2

Single Engine Version

Scimitar assault bombers are the newest generation of Imperial bombers and were ordered into production when (Grand Admiral Thrawn returned to seize control of the Empire's remnants. The ship is a dedicated atmospheric and spaces bomber with superior performance compared with the standard TIE bomber. It was designed with the assistance of the elite "Scimitar" bomber assault wing, the most decorated active Imperial bomber wing.

The bomber has a single pod with two elongated solar array wings unlike most Imperial vessels; the Scimitar is a two-man ship. The pilot and bomber compartment is in the forward section of the pod and can be quickly ejected from the main hull in the event of a critical hit by enemy gunners. This compartment extends ahead of the wings giving the pilot and bomber superior visibility compared with the TIE bomber.

The navigation and targeting systems, the power generator and the twin repulsorlift engines are housed in the middle of the pod. The repulsor thrusters are placed in the Scimitars wing struts for greater manoeuvrability. The rear portion of the pod contains the bomb bay and the sublight ion engine.

The bomb bay has room for sixteen concussion missiles each with an effective range of nine kilometres. Each warhead is powerful enough to destroy city buildings, reinforced bunkers, heavy repulsorlift speeders or even AT-AT walkers. While the Concussion missile loud is the standard weapon complement, proton grenades and free falling thermal detonators also can be loaded into the Scimitars bomb bays. The linked forward laser cannons have superior computer targeting for strafing runs against enemy troops and other ground targets.

Note : Included in the zip are the three opts, MXvTED *.Shp file, BHE stats and Hull icon.
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TIE GT
Model by: Darksaber
Cockpit Model by: Decoy/Darksaber
Cockpit Textures by: Decoy
Textures by: Darksaber
Opted by: Darksaber

 

Sienar Fleet Systems TIE GT v2

The TIE/gt, known better as the TIE Ground Targeting, is based on the standard TIE Fighter design but with the main pod elongated to accommodate a bomb bay. The TIE/gt is the predecessor to the TIE Bomber. Perhaps its only advantage over the newer design is that it is more maneuverable than the TIE Bomber because the TIE/gt is so closely related to the TIE Fighter.

The TIE/gt is designed to be dependent on the TIE/fc starfighter, which provides precise targeting information; however, many larger structures can be destroyed even without the TIE/fc's assistance. The TIE/gt's payload can include 6 proton torpedoes, 12 concussion missiles, 18 air-deployed mines, 2 cluster bombs, or 20,000 flimsiplast leaflets when used for propaganda missions.

After the introduction of the TIE Bomber, the Imperial Navy transferred the TIE/gt to outlying posts, lower-priority assignments, and the Imperial Army as support craft, as quickly as the datawork could be filed. Army resistance and legitimate lack of demand slowed down the process but, for the most part, the TIE/gt has been successfully replaced by the TIE Bomber.

Although the TIE GT carries 12 Concussion Missiles as a standard payload, the missile launcher can handle other payloads such as: 6 Proton Torpedoes, 18 Air-Deployed Mines, 2 Cluster Bombs.

Note :
  • 1. The TIE GT comes with its own cockpit, please read the release note for installation
  • 2. The TIE GT being older than the TIE Bomber has the greyer hull plating.
  • 3. I wasn't sure from where the GT fired it's missiles from, so I comprised and made the lower section of the GT a missile launcher carrying 12 single missiles.

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